This change partially implements [PR #7362], which revises how objects
are destroyed. It is a partial implementation for two reasons:
1. This change moves `Destroy.Op`'s current behaviour into
`Destroy.SubobjectDestroy`, but it doesn't add support for objects with
non-trivial destruction.
2. `Destroy.SubobjectDestroy` is a workaround for `require impls
SubobjectDestroy`. We aren't able to use the latter until the dependents
add their requirements' implementations to their own witness tables.
[PR #7362]: https://github.com/carbon-language/carbon-lang/pulls/7362
Fixes#7731, at least under `--share-cpp-ast` which is expected to be
the future direction.
When --share-cpp-ast is enabled and any compilation unit has C++
imports, include all compilation units in the shared CppDomain inputs
and assign the domain to every unit. In ImportCpp, when a unit has no
direct C++ imports but is covered by a shared CppDomain, initialize
its C++ AST context and import namespace. This ensures units without
direct C++ imports have access to the C++ AST and code generator when
instantiating generics or referencing declarations from units that do.
Assisted-by: Antigravity with Gemini
Instead of creating a CodeGenerator per CppDomain, and then crashing in
lowering when we try to consume the same llvm Module multiple times,
create a CodeGenerator for each CppFile within the domain.
For now, we mulitplex all of Clang's ASTConsumer output to all code
generators, which means that any strong external definitions within a
Carbon file (for example, in an inline `Cpp` fragment) will be emitted
to all output files in the same `CppDomain`, resulting in link errors
due to symbol redefinitions. This will be addressed later. But this
should be sufficient for Carbon compilations in which such symbols are
not defined.
We also don't yet attempt to classify which compilations will need C++
code generation, and instead create a clang `CodeGenerator` for every
Carbon file that has C++ imports. For `carbom compile`, only one Carbon
file will need code generation, and yet we still build multiple
`CodeGenerator` objects in general. Fixing this requires more plumbing
from the driver, and this will also be handled in a follow-up.
Assisted-by: Gemini via Antigravity