Handle identifier value category properly. (#986)

This commit is contained in:
Geoff Romer
2021-12-15 13:27:36 -08:00
committed by GitHub
parent daf8729a75
commit c89ce1d570
9 changed files with 99 additions and 48 deletions
+25 -7
View File
@@ -13,6 +13,7 @@
#include "executable_semantics/ast/ast_node.h"
#include "executable_semantics/ast/source_location.h"
#include "executable_semantics/ast/value_category.h"
#include "executable_semantics/common/nonnull.h"
namespace Carbon {
@@ -20,12 +21,19 @@ namespace Carbon {
class Value;
// True if NodeType::ImplementsCarbonNamedEntity is valid and names a type,
// indicating that NodeType implements the NamedEntity interface. This imposes
// the following requirements on NodeType, where `node` is a const instance of
// NodeType:
// indicating that NodeType implements the NamedEntity interface, which means
// it must define the following methods, with contracts as documented.
#if 0
// Returns the static type of an IdentifierExpression that names *this.
auto static_type() const -> const Value&;
// Returns the value category of an IdentifierExpression that names *this.
auto value_category() const -> ValueCategory;
#endif
// NodeType must be derived from AstNode.
//
// - NodeType is derived from AstNode.
// - node.static_type() is well-formed and has type const Value&.
// TODO: consider turning the above documentation into real code, as sketched
// at https://godbolt.org/z/186oEozhc
template <typename T, typename = void>
static constexpr bool ImplementsNamedEntity = false;
@@ -43,9 +51,13 @@ class NamedEntityView {
NamedEntityView(Nonnull<const NodeType*> node)
// Type-erase NodeType, retaining a pointer to the base class AstNode
// and using std::function to encapsulate the ability to call
// the derived class's static_type.
: base_(node), static_type_([](const AstNode& base) -> const Value& {
// the derived class's methods.
: base_(node),
static_type_([](const AstNode& base) -> const Value& {
return llvm::cast<NodeType>(base).static_type();
}),
value_category_([](const AstNode& base) -> ValueCategory {
return llvm::cast<NodeType>(base).value_category();
}) {}
NamedEntityView(const NamedEntityView&) = default;
@@ -59,6 +71,11 @@ class NamedEntityView {
// Returns node->static_type()
auto static_type() const -> const Value& { return static_type_(*base_); }
// Returns node->value_category()
auto value_category() const -> ValueCategory {
return value_category_(*base_);
}
friend auto operator==(const NamedEntityView& lhs,
const NamedEntityView& rhs) {
return lhs.base_ == rhs.base_;
@@ -72,6 +89,7 @@ class NamedEntityView {
private:
Nonnull<const AstNode*> base_;
std::function<const Value&(const AstNode&)> static_type_;
std::function<ValueCategory(const AstNode&)> value_category_;
};
// Maps the names visible in a given scope to the entities they name.