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DebugInfo: Emit as "C++" rather than "C" (#6361)
This helps at least lldb handle calling functions (currently the debug
info describes every function as `void()`, so no parameters or return
values are supported) - seems gdb and lldb both depend on demangling to
varying degrees in C code (marking a function as "prototyped" in C in
DWARF does seem to also address this problem).
Given:
```
fn PrintThree() {
Core.Print(3);
}
```
Before:
```
(lldb) p PrintThree()
error: Couldn't look up symbols:
PrintThree
Hint: The expression tried to call a function that is not present in
the target, perhaps because it was optimized out by the compiler.
```
After:
```
(lldb) p PrintThree()
3
(lldb)
```
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@@ -53,7 +53,7 @@ fn F(p: i32**) -> i32 {
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// CHECK:STDOUT:
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// CHECK:STDOUT: !0 = !{i32 7, !"Dwarf Version", i32 5}
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// CHECK:STDOUT: !1 = !{i32 2, !"Debug Info Version", i32 3}
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// CHECK:STDOUT: !2 = distinct !DICompileUnit(language: DW_LANG_C, file: !3, producer: "carbon", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug)
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// CHECK:STDOUT: !2 = distinct !DICompileUnit(language: DW_LANG_C_plus_plus, file: !3, producer: "carbon", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug)
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// CHECK:STDOUT: !3 = !DIFile(filename: "pointer_to_pointer.carbon", directory: "")
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// CHECK:STDOUT: !4 = distinct !DISubprogram(name: "F", linkageName: "_CF.Main", scope: null, file: !3, line: 13, type: !5, spFlags: DISPFlagDefinition, unit: !2)
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// CHECK:STDOUT: !5 = !DISubroutineType(types: !6)
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