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Shift Parser from 'Identifier' to 'Name' naming (#2947)
This PR renames parse nodes on a Name/NameExpression taxonomy. NameExpressions occur in a name context. The difference is that in non-expression contexts it's useful to return the identifier / string ID for adding to name lookup, whereas in expression contexts it's useful to return the resolved node ID for consistency with other expressions. In the code, I do note SelfValueName is returned in the expression context: I'd expect this to change, as `self` in `[self: Self]` versus `self.Foo()` will probably be best handled similarly to the above. That means that, in the proposed taxonomy, both `SelfValueName` and `SelfValueNameExpression` will exist in order to assist semantics. To contrast choices: Original | Current | [zygoloid suggestion](https://discord.com/channels/655572317891461132/655578254970716160/1121581663399464970) | [This PR](https://discord.com/channels/655572317891461132/655578254970716160/1121814551789318215) --- | --- | --- | --- DeclaredName/DesignatedName | Identifier | NameComponent | Name NameReference | NameReference | NameReference | NameExpression SelfValueIdentifier | SelfValueIdentifier | SelfValueReference | SelfValueName SelfTypeIdentifier | SelfTypeIdentiifer | SelfTypeReference | SelfTypeNameExpression
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@@ -49,17 +49,17 @@ static auto ParserHandlePattern(ParserContext& context,
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// The first item should be an identifier or, for deduced parameters, `self`.
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bool has_name = false;
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if (auto identifier = context.ConsumeIf(TokenKind::Identifier)) {
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context.AddLeafNode(ParseNodeKind::Identifier, *identifier);
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context.AddLeafNode(ParseNodeKind::Name, *identifier);
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has_name = true;
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} else if (pattern_kind == ParserContext::PatternKind::DeducedParameter) {
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if (auto self = context.ConsumeIf(TokenKind::SelfValueIdentifier)) {
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context.AddLeafNode(ParseNodeKind::SelfValueIdentifier, *self);
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context.AddLeafNode(ParseNodeKind::SelfValueName, *self);
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has_name = true;
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}
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}
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if (!has_name) {
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// Add a placeholder for the name.
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context.AddLeafNode(ParseNodeKind::Identifier, *context.position(),
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context.AddLeafNode(ParseNodeKind::Name, *context.position(),
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/*has_error=*/true);
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on_error();
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return;
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