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Refactor output to be more streaming-focused. (#666)
- Switch code to llvm::raw_ostream as part of standardizing output forms.
- Preferring llvm::raw_ostream over std::ostream because other tooling code should be expected to rely on llvm more closely, and an overall preference towards library consistency.
- There are a couple spots in syntax/ that still use std streams, but I'd prefer to take a separate PR to see how best to address those.
- std::boolalpha doesn't work with llvm, so I've implemented equivalent in a couple places (not enough that it felt like worth making a helper function).
- Implement Print(ostream) as consistently as we can, as an instance member.
- This facilitates the use of the common/ostream.h template to provide operators.
- Preferring this approach so that Print is easily accessible via gdb, per suggestion on #executable-semantics.
- Switch code currently calling `type->Print(ostream)` to instead do `ostream << *type`.
- Remove the unused `PrintTypeEnv`, nothing used it and the declaration didn't match the definition.
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@@ -9,6 +9,7 @@
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#include <utility>
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#include <vector>
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#include "common/ostream.h"
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#include "executable_semantics/ast/declaration.h"
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#include "executable_semantics/interpreter/frame.h"
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#include "executable_semantics/interpreter/heap.h"
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@@ -27,7 +28,7 @@ struct State {
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extern State* state;
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void InitEnv(const Declaration& d, Env* env);
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void PrintStack(Stack<Frame*> ls, std::ostream& out);
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void PrintStack(Stack<Frame*> ls, llvm::raw_ostream& out);
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void PrintEnv(Env values);
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/***** Interpreters *****/
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