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Rename Parse::State to Parse::StateKind (#5249)
Also renames variables of that type to match. A follow-up PR will rename `Parse::StateStackEntry` to `Parse::State`. This is more consistent with the naming of similar enums elsewhere in the toolchain, and with the prevailing practice of using `state` rather than e.g. `entry` as the name of a `StateStackEntry`. See also discussion [here](https://discord.com/channels/655572317891461132/963846118964350976/1326280585592700990)
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@@ -28,12 +28,12 @@ auto Parse(Lex::TokenizedBuffer& tokens, Diagnostics::Consumer& consumer,
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context.AddLeafNode(NodeKind::FileStart,
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context.ConsumeChecked(Lex::TokenKind::FileStart));
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context.PushState(State::DeclScopeLoop);
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context.PushState(StateKind::DeclScopeLoop);
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while (!context.state_stack().empty()) {
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switch (context.state_stack().back().state) {
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switch (context.state_stack().back().kind) {
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#define CARBON_PARSE_STATE(Name) \
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case State::Name: \
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case StateKind::Name: \
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Handle##Name(context); \
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break;
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#include "toolchain/parse/state.def"
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