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Rename Parse::State to Parse::StateKind (#5249)
Also renames variables of that type to match. A follow-up PR will rename `Parse::StateStackEntry` to `Parse::State`. This is more consistent with the naming of similar enums elsewhere in the toolchain, and with the prevailing practice of using `state` rather than e.g. `entry` as the name of a `StateStackEntry`. See also discussion [here](https://discord.com/channels/655572317891461132/963846118964350976/1326280585592700990)
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@@ -10,10 +10,10 @@ namespace Carbon::Parse {
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auto HandleCodeBlock(Context& context) -> void {
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context.PopAndDiscardState();
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context.PushState(State::CodeBlockFinish);
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context.PushState(StateKind::CodeBlockFinish);
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if (context.ConsumeAndAddLeafNodeIf(Lex::TokenKind::OpenCurlyBrace,
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NodeKind::CodeBlockStart)) {
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context.PushState(State::StatementScopeLoop);
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context.PushState(StateKind::StatementScopeLoop);
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} else {
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context.AddLeafNode(NodeKind::CodeBlockStart, *context.position(),
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/*has_error=*/true);
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@@ -22,7 +22,7 @@ auto HandleCodeBlock(Context& context) -> void {
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CARBON_DIAGNOSTIC(ExpectedCodeBlock, Error, "expected braced code block");
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context.emitter().Emit(*context.position(), ExpectedCodeBlock);
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context.PushState(State::Statement);
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context.PushState(StateKind::Statement);
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}
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}
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