Rename Parse::State to Parse::StateKind (#5249)

Also renames variables of that type to match. A follow-up PR will rename
`Parse::StateStackEntry` to `Parse::State`. This is more consistent with
the naming of similar enums elsewhere in the toolchain, and with the
prevailing practice of using `state` rather than e.g. `entry` as the
name of a `StateStackEntry`.

See also discussion
[here](https://discord.com/channels/655572317891461132/963846118964350976/1326280585592700990)
This commit is contained in:
Geoff Romer
2025-04-05 04:25:00 +00:00
committed by GitHub
parent 2fa2425ef5
commit 8c113c1241
36 changed files with 347 additions and 328 deletions
+4 -4
View File
@@ -21,8 +21,8 @@ auto HandleArrayExpr(Context& context) -> void {
} else {
state.has_error = true;
}
context.PushState(state, State::ArrayExprComma);
context.PushState(State::Expr);
context.PushState(state, StateKind::ArrayExprComma);
context.PushState(StateKind::Expr);
}
auto HandleArrayExprComma(Context& context) -> void {
@@ -35,8 +35,8 @@ auto HandleArrayExprComma(Context& context) -> void {
context.emitter().Emit(*context.position(), ExpectedArrayComma);
state.has_error = true;
}
context.PushState(state, State::ArrayExprFinish);
context.PushState(State::Expr);
context.PushState(state, StateKind::ArrayExprFinish);
context.PushState(StateKind::Expr);
}
auto HandleArrayExprFinish(Context& context) -> void {