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Rename parse_node -> node_id (#3760)
This was previously discussed at https://discord.com/channels/655572317891461132/655578254970716160/1209975051588210729. I'm initiating this mainly because we typically use "id" suffixes to indicate an `IdBase` being passed around and the non-id suffix of `parse_node` suggests at it carrying more data than it actually does. There used to be more reason for avoiding `node_id` because `SemIR::InstId` used to be named `NodeId`, but that's no longer necessary. As a consequence, I'd like to rename `parse_node` to more precisely reflect its type. In full, this is doing: ``` parse_node_kind -> node_kind parse_node -> node_id ParseNodeCategory -> NodeCategory ParseNodeKind -> NodeKind ParseNode -> NodeId ``` This is primarily in check and sem_ir, but with some `parse_node_kind` references in parse too. Pluralization is consistent with name forms on both sides, so that wasn't part of my replacements.
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@@ -29,7 +29,7 @@ auto BuildAssociatedEntity(Context& context, SemIR::InterfaceId interface_id,
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// not the declaration itself.
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auto type_id = context.GetAssociatedEntityType(
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interface_id, context.insts().Get(decl_id).type_id());
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return context.AddInst({context.insts().GetParseNode(decl_id),
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return context.AddInst({context.insts().GetNodeId(decl_id),
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SemIR::AssociatedEntity{type_id, index, decl_id}});
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}
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