Refactor SemanticsNode factory functions into factory templates. (#2711)

I'm trying to reduce the amount of per-SemanticsNodeKind boilerplate, and make mistakes (e.g., SemanticsNodeKind not matching the Make name, misplacing the type, or Get/Make type mismatches) easier to see.

I could've done this with (more) macros, but felt that the template approach was reasonable enough and likely easier to understand/debug. I'm not sure whether there's more that I could be doing with variadics to reduce the amount of factory code, but this feels good right now.
This commit is contained in:
Jon Ross-Perkins
2023-03-27 11:07:49 -07:00
committed by GitHub
parent 4fa11af13f
commit 7fc203c536
7 changed files with 201 additions and 185 deletions
@@ -20,6 +20,8 @@ class SemanticsNodeKind : public CARBON_ENUM_BASE(SemanticsNodeKind) {
public:
#define CARBON_SEMANTICS_NODE_KIND(Name) CARBON_ENUM_CONSTANT_DECLARATION(Name)
#include "toolchain/semantics/semantics_node_kind.def"
using EnumBase::Create;
};
#define CARBON_SEMANTICS_NODE_KIND(Name) \