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Make Core.Float a class. Add missing builtins for float support. (#5932)
Add missing builtins for float compound assignment, for building a FloatType, and for converting a float literal to FloatType. Switch `Core.Float` to being a class and add impls for the various floating-point operators. --------- Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com> Co-authored-by: Carbon Infra Bot <carbon-external-infra@google.com>
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co-authored by
google-labs-jules[bot]
Carbon Infra Bot
parent
f616817b71
commit
694c00c7eb
@@ -67,7 +67,7 @@ fn F() {
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// CHECK:STDOUT: --- fail_todo_import_unsupported_primitive_type.carbon
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// CHECK:STDOUT:
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// CHECK:STDOUT: constants {
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// CHECK:STDOUT: %float: f64 = float_value 1.1000000000000001 [concrete]
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// CHECK:STDOUT: %float: Core.FloatLiteral = float_value 1.1000000000000001 [concrete]
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// CHECK:STDOUT: }
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// CHECK:STDOUT:
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// CHECK:STDOUT: imports {
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@@ -81,7 +81,7 @@ fn F() {
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// CHECK:STDOUT: !entry:
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// CHECK:STDOUT: %Cpp.ref: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
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// CHECK:STDOUT: %foo.ref: <error> = name_ref foo, <error> [concrete = <error>]
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// CHECK:STDOUT: %float: f64 = float_value 1.1000000000000001 [concrete = constants.%float]
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// CHECK:STDOUT: %float: Core.FloatLiteral = float_value 1.1000000000000001 [concrete = constants.%float]
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// CHECK:STDOUT: <elided>
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// CHECK:STDOUT: }
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// CHECK:STDOUT:
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@@ -89,7 +89,7 @@ fn F() {
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// CHECK:STDOUT:
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// CHECK:STDOUT: constants {
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// CHECK:STDOUT: %int_1: Core.IntLiteral = int_value 1 [concrete]
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// CHECK:STDOUT: %float: f64 = float_value 2 [concrete]
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// CHECK:STDOUT: %float: Core.FloatLiteral = float_value 2 [concrete]
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// CHECK:STDOUT: }
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// CHECK:STDOUT:
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// CHECK:STDOUT: imports {
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@@ -104,7 +104,7 @@ fn F() {
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// CHECK:STDOUT: %Cpp.ref: <namespace> = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp]
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// CHECK:STDOUT: %foo.ref: <error> = name_ref foo, <error> [concrete = <error>]
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// CHECK:STDOUT: %int_1: Core.IntLiteral = int_value 1 [concrete = constants.%int_1]
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// CHECK:STDOUT: %float: f64 = float_value 2 [concrete = constants.%float]
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// CHECK:STDOUT: %float: Core.FloatLiteral = float_value 2 [concrete = constants.%float]
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// CHECK:STDOUT: <elided>
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// CHECK:STDOUT: }
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// CHECK:STDOUT:
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