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Refactor declaration name context logic to its own class. (#2989)
This started with cleaning up the remaining Name/expression type punning in the node stack, and grew. I'm factoring out a class because we've previously expressed the desire to factor logic out of SemanticsContext where possible, and this seemed like a reasonable cut. NameExpression as the first node as a QualifiedExpression allows the qualifier handling to consider Name in one less spot, an incremental simplification. However, the additional complexity caused by this makes me split ApplyNameQualifier/ApplyExpressionQualifier in order to avoid repeat checks of the parse node's kind. The logic is still largely shared, thus a couple helper functions. I think this is all fairly well structured in the isolated class. I can see that we may want to avoid passing SemanticsContext as an argument in the future if it elides a step of lookup.
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@@ -21,7 +21,7 @@ static auto BuildFunctionDeclaration(SemanticsContext& context)
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}
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SemanticsNodeBlockId param_refs_id =
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context.node_stack().Pop<ParseNodeKind::ParameterList>();
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auto name_context = context.PopDeclarationName();
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auto name_context = context.declaration_name_stack().Pop();
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auto fn_node = context.node_stack()
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.PopForSoloParseNode<ParseNodeKind::FunctionIntroducer>();
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@@ -36,7 +36,7 @@ static auto BuildFunctionDeclaration(SemanticsContext& context)
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.body_block_ids = {}});
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auto decl_id = context.AddNode(
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SemanticsNode::FunctionDeclaration::Make(fn_node, function_id));
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context.AddNameToLookup(name_context, decl_id);
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context.declaration_name_stack().AddNameToLookup(name_context, decl_id);
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return {function_id, decl_id};
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}
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@@ -103,7 +103,7 @@ auto SemanticsHandleFunctionIntroducer(SemanticsContext& context,
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// Push the bracketing node.
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context.node_stack().Push(parse_node);
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// A name should always follow.
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context.PushDeclarationName();
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context.declaration_name_stack().Push();
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return true;
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}
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