Refactor Interpreter/TypeChecker to classes to remove interpreter globals (#790)

Along with #789 this addresses most of #769 although global_arena is still a TODO (that's widespread and overlaps with other changes so I wanted to do it after these are in).
This commit is contained in:
Jon Meow
2021-08-30 15:21:40 -07:00
committed by GitHub
parent 00779b60a8
commit 32f5845e7b
9 changed files with 400 additions and 333 deletions
+3 -3
View File
@@ -103,9 +103,9 @@ cc_library(
)
cc_library(
name = "typecheck",
srcs = ["typecheck.cpp"],
hdrs = ["typecheck.h"],
name = "type_checker",
srcs = ["type_checker.cpp"],
hdrs = ["type_checker.h"],
deps = [
":dictionary",
":interpreter",
@@ -80,6 +80,8 @@ class Dictionary {
head = global_arena->RawNew<Node>(std::make_pair(k, v), head);
}
bool IsEmpty() { return head == nullptr; }
// The position of the first element of the dictionary
// or `end()` if the dictionary is empty.
auto begin() const -> Iterator { return Iterator(head); }
+111 -176
View File
@@ -30,18 +30,15 @@ using llvm::dyn_cast;
namespace Carbon {
State* state = nullptr;
void Step();
//
// Auxiliary Functions
//
void PrintEnv(Env values, llvm::raw_ostream& out) {
void Interpreter::PrintEnv(Env values, llvm::raw_ostream& out) {
llvm::ListSeparator sep;
for (const auto& [name, address] : values) {
out << sep << name << ": ";
state->heap.PrintAddress(address, out);
heap.PrintAddress(address, out);
}
}
@@ -49,40 +46,37 @@ void PrintEnv(Env values, llvm::raw_ostream& out) {
// State Operations
//
void PrintStack(const Stack<Ptr<Frame>>& ls, llvm::raw_ostream& out) {
llvm::ListSeparator sep(" :: ");
for (const auto& frame : ls) {
out << sep << *frame;
}
}
auto CurrentEnv(State* state) -> Env {
Ptr<Frame> frame = state->stack.Top();
auto Interpreter::CurrentEnv() -> Env {
Ptr<Frame> frame = stack.Top();
return frame->scopes.Top()->values;
}
// Returns the given name from the environment, printing an error if not found.
static auto GetFromEnv(SourceLocation loc, const std::string& name) -> Address {
std::optional<Address> pointer = CurrentEnv(state).Get(name);
auto Interpreter::GetFromEnv(SourceLocation loc, const std::string& name)
-> Address {
std::optional<Address> pointer = CurrentEnv().Get(name);
if (!pointer) {
FATAL_RUNTIME_ERROR(loc) << "could not find `" << name << "`";
}
return *pointer;
}
void PrintState(llvm::raw_ostream& out) {
void Interpreter::PrintState(llvm::raw_ostream& out) {
out << "{\nstack: ";
PrintStack(state->stack, out);
out << "\nheap: " << state->heap;
if (!state->stack.IsEmpty() && !state->stack.Top()->scopes.IsEmpty()) {
llvm::ListSeparator sep(" :: ");
for (const auto& frame : stack) {
out << sep << *frame;
}
out << "\nheap: " << heap;
if (!stack.IsEmpty() && !stack.Top()->scopes.IsEmpty()) {
out << "\nvalues: ";
PrintEnv(CurrentEnv(state), out);
PrintEnv(CurrentEnv(), out);
}
out << "\n}\n";
}
auto EvalPrim(Operator op, const std::vector<const Value*>& args,
SourceLocation loc) -> const Value* {
static auto EvalPrim(Operator op, const std::vector<const Value*>& args,
SourceLocation loc) -> const Value* {
switch (op) {
case Operator::Neg:
return global_arena->RawNew<IntValue>(-cast<IntValue>(*args[0]).Val());
@@ -112,10 +106,7 @@ auto EvalPrim(Operator op, const std::vector<const Value*>& args,
}
}
// Globally-defined entities, such as functions, structs, choices.
static Env globals;
void InitEnv(const Declaration& d, Env* env) {
void Interpreter::InitEnv(const Declaration& d, Env* env) {
switch (d.Tag()) {
case Declaration::Kind::FunctionDeclaration: {
const FunctionDefinition& func_def =
@@ -123,14 +114,14 @@ void InitEnv(const Declaration& d, Env* env) {
Env new_env = *env;
// Bring the deduced parameters into scope.
for (const auto& deduced : func_def.deduced_parameters) {
Address a = state->heap.AllocateValue(
Address a = heap.AllocateValue(
global_arena->RawNew<VariableType>(deduced.name));
new_env.Set(deduced.name, a);
}
auto pt = InterpPattern(new_env, func_def.param_pattern);
auto f =
global_arena->RawNew<FunctionValue>(func_def.name, pt, func_def.body);
Address a = state->heap.AllocateValue(f);
Address a = heap.AllocateValue(f);
env->Set(func_def.name, a);
break;
}
@@ -153,7 +144,7 @@ void InitEnv(const Declaration& d, Env* env) {
}
auto st = global_arena->RawNew<ClassType>(
class_def.name, std::move(fields), std::move(methods));
auto a = state->heap.AllocateValue(st);
auto a = heap.AllocateValue(st);
env->Set(class_def.name, a);
break;
}
@@ -167,7 +158,7 @@ void InitEnv(const Declaration& d, Env* env) {
}
auto ct =
global_arena->RawNew<ChoiceType>(choice.Name(), std::move(alts));
auto a = state->heap.AllocateValue(ct);
auto a = heap.AllocateValue(ct);
env->Set(choice.Name(), a);
break;
}
@@ -177,35 +168,35 @@ void InitEnv(const Declaration& d, Env* env) {
// Adds an entry in `globals` mapping the variable's name to the
// result of evaluating the initializer.
auto v = InterpExp(*env, var.Initializer());
Address a = state->heap.AllocateValue(v);
Address a = heap.AllocateValue(v);
env->Set(*var.Binding()->Name(), a);
break;
}
}
}
static void InitGlobals(const std::list<Ptr<const Declaration>>& fs) {
void Interpreter::InitGlobals(const std::list<Ptr<const Declaration>>& fs) {
for (const auto d : fs) {
InitEnv(*d, &globals);
}
}
void DeallocateScope(Ptr<Scope> scope) {
void Interpreter::DeallocateScope(Ptr<Scope> scope) {
for (const auto& l : scope->locals) {
std::optional<Address> a = scope->values.Get(l);
CHECK(a);
state->heap.Deallocate(*a);
heap.Deallocate(*a);
}
}
void DeallocateLocals(Ptr<Frame> frame) {
void Interpreter::DeallocateLocals(Ptr<Frame> frame) {
while (!frame->scopes.IsEmpty()) {
DeallocateScope(frame->scopes.Top());
frame->scopes.Pop();
}
}
const Value* CreateTuple(Ptr<Action> act, Ptr<const Expression> exp) {
static const Value* CreateTuple(Ptr<Action> act, Ptr<const Expression> exp) {
// { { (v1,...,vn) :: C, E, F} :: S, H}
// -> { { `(v1,...,vn) :: C, E, F} :: S, H}
const auto& tup_lit = cast<TupleLiteral>(*exp);
@@ -219,14 +210,14 @@ const Value* CreateTuple(Ptr<Action> act, Ptr<const Expression> exp) {
return global_arena->RawNew<TupleValue>(std::move(elements));
}
auto PatternMatch(const Value* p, const Value* v, SourceLocation loc)
-> std::optional<Env> {
auto Interpreter::PatternMatch(const Value* p, const Value* v,
SourceLocation loc) -> std::optional<Env> {
switch (p->Tag()) {
case Value::Kind::BindingPlaceholderValue: {
const auto& placeholder = cast<BindingPlaceholderValue>(*p);
Env values;
if (placeholder.Name().has_value()) {
Address a = state->heap.AllocateValue(CopyVal(v, loc));
Address a = heap.AllocateValue(CopyVal(v, loc));
values.Set(*placeholder.Name(), a);
}
return values;
@@ -314,10 +305,11 @@ auto PatternMatch(const Value* p, const Value* v, SourceLocation loc)
}
}
void PatternAssignment(const Value* pat, const Value* val, SourceLocation loc) {
void Interpreter::PatternAssignment(const Value* pat, const Value* val,
SourceLocation loc) {
switch (pat->Tag()) {
case Value::Kind::PointerValue:
state->heap.Write(cast<PointerValue>(*pat).Val(), CopyVal(val, loc), loc);
heap.Write(cast<PointerValue>(*pat).Val(), CopyVal(val, loc), loc);
break;
case Value::Kind::TupleValue: {
switch (val->Tag()) {
@@ -366,71 +358,8 @@ void PatternAssignment(const Value* pat, const Value* val, SourceLocation loc) {
}
}
// State transition functions
//
// The `Step*` family of functions implement state transitions in the
// interpreter by executing a step of the Action at the top of the todo stack,
// and then returning a Transition that specifies how `state.stack` should be
// updated. `Transition` is a variant of several "transition types" representing
// the different kinds of state transition.
// Transition type which indicates that the current Action is now done.
struct Done {
// The value computed by the Action. Should always be null for Statement
// Actions, and never null for any other kind of Action.
const Value* result = nullptr;
};
// Transition type which spawns a new Action on the todo stack above the current
// Action, and increments the current Action's position counter.
struct Spawn {
Ptr<Action> child;
};
// Transition type which spawns a new Action that replaces the current action
// on the todo stack.
struct Delegate {
Ptr<Action> delegate;
};
// Transition type which keeps the current Action at the top of the stack,
// and increments its position counter.
struct RunAgain {};
// Transition type which unwinds the `todo` and `scopes` stacks until it
// reaches a specified Action lower in the stack.
struct UnwindTo {
const Ptr<Action> new_top;
};
// Transition type which unwinds the entire current stack frame, and returns
// a specified value to the caller.
struct UnwindFunctionCall {
const Value* return_val;
};
// Transition type which removes the current action from the top of the todo
// stack, then creates a new stack frame which calls the specified function
// with the specified arguments.
struct CallFunction {
const FunctionValue* function;
const Value* args;
SourceLocation loc;
};
// Transition type which does nothing.
//
// TODO(geoffromer): This is a temporary placeholder during refactoring. All
// uses of this type should be replaced with meaningful transitions.
struct ManualTransition {};
using Transition =
std::variant<Done, Spawn, Delegate, RunAgain, UnwindTo, UnwindFunctionCall,
CallFunction, ManualTransition>;
// State transitions for lvalues.
Transition StepLvalue() {
Ptr<Action> act = state->stack.Top()->todo.Top();
auto Interpreter::StepLvalue() -> Transition {
Ptr<Action> act = stack.Top()->todo.Top();
Ptr<const Expression> exp = cast<LValAction>(*act).Exp();
if (tracing_output) {
llvm::outs() << "--- step lvalue " << *exp << " --->\n";
@@ -516,9 +445,8 @@ Transition StepLvalue() {
}
}
// State transitions for expressions.
Transition StepExp() {
Ptr<Action> act = state->stack.Top()->todo.Top();
auto Interpreter::StepExp() -> Transition {
Ptr<Action> act = stack.Top()->todo.Top();
Ptr<const Expression> exp = cast<ExpressionAction>(*act).Exp();
if (tracing_output) {
llvm::outs() << "--- step exp " << *exp << " --->\n";
@@ -593,7 +521,7 @@ Transition StepExp() {
const auto& ident = cast<IdentifierExpression>(*exp);
// { {x :: C, E, F} :: S, H} -> { {H(E(x)) :: C, E, F} :: S, H}
Address pointer = GetFromEnv(exp->SourceLoc(), ident.Name());
return Done{state->heap.Read(pointer, exp->SourceLoc())};
return Done{heap.Read(pointer, exp->SourceLoc())};
}
case Expression::Kind::IntLiteral:
CHECK(act->Pos() == 0);
@@ -662,7 +590,7 @@ Transition StepExp() {
switch (cast<IntrinsicExpression>(*exp).Intrinsic()) {
case IntrinsicExpression::IntrinsicKind::Print:
Address pointer = GetFromEnv(exp->SourceLoc(), "format_str");
const Value* pointee = state->heap.Read(pointer, exp->SourceLoc());
const Value* pointee = heap.Read(pointer, exp->SourceLoc());
CHECK(pointee->Tag() == Value::Kind::StringValue);
// TODO: This could eventually use something like llvm::formatv.
llvm::outs() << cast<StringValue>(*pointee).Val();
@@ -714,8 +642,8 @@ Transition StepExp() {
} // switch (exp->Tag)
}
Transition StepPattern() {
Ptr<Action> act = state->stack.Top()->todo.Top();
auto Interpreter::StepPattern() -> Transition {
Ptr<Action> act = stack.Top()->todo.Top();
Ptr<const Pattern> pattern = cast<PatternAction>(*act).Pat();
if (tracing_output) {
llvm::outs() << "--- step pattern " << *pattern << " --->\n";
@@ -780,7 +708,7 @@ Transition StepPattern() {
}
}
auto IsWhileAct(Ptr<Action> act) -> bool {
static auto IsWhileAct(Ptr<Action> act) -> bool {
switch (act->Tag()) {
case Action::Kind::StatementAction:
switch (cast<StatementAction>(*act).Stmt()->Tag()) {
@@ -794,7 +722,7 @@ auto IsWhileAct(Ptr<Action> act) -> bool {
}
}
auto IsBlockAct(Ptr<Action> act) -> bool {
static auto IsBlockAct(Ptr<Action> act) -> bool {
switch (act->Tag()) {
case Action::Kind::StatementAction:
switch (cast<StatementAction>(*act).Stmt()->Tag()) {
@@ -808,9 +736,8 @@ auto IsBlockAct(Ptr<Action> act) -> bool {
}
}
// State transitions for statements.
Transition StepStmt() {
Ptr<Frame> frame = state->stack.Top();
auto Interpreter::StepStmt() -> Transition {
Ptr<Frame> frame = stack.Top();
Ptr<Action> act = frame->todo.Top();
Ptr<const Statement> stmt = cast<StatementAction>(*act).Stmt();
if (tracing_output) {
@@ -853,7 +780,7 @@ Transition StepStmt() {
auto pat = act->Results()[clause_num + 1];
std::optional<Env> matches = PatternMatch(pat, v, stmt->SourceLoc());
if (matches) { // we have a match, start the body
Env values = CurrentEnv(state);
Env values = CurrentEnv();
std::list<std::string> vars;
for (const auto& [name, value] : *matches) {
values.Set(name, value);
@@ -924,7 +851,7 @@ Transition StepStmt() {
if (act->Pos() == 0) {
const Block& block = cast<Block>(*stmt);
if (block.Stmt()) {
frame->scopes.Push(global_arena->New<Scope>(CurrentEnv(state)));
frame->scopes.Push(global_arena->New<Scope>(CurrentEnv()));
return Spawn{global_arena->New<StatementAction>(*block.Stmt())};
} else {
return Done{};
@@ -1040,8 +967,7 @@ Transition StepStmt() {
CHECK(act->Pos() == 0);
// Create a continuation object by creating a frame similar the
// way one is created in a function call.
auto scopes =
Stack<Ptr<Scope>>(global_arena->New<Scope>(CurrentEnv(state)));
auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(CurrentEnv()));
Stack<Ptr<Action>> todo;
todo.Push(global_arena->New<StatementAction>(
global_arena->New<Return>(stmt->SourceLoc())));
@@ -1050,7 +976,7 @@ Transition StepStmt() {
auto continuation_frame =
global_arena->New<Frame>("__continuation", scopes, todo);
Address continuation_address =
state->heap.AllocateValue(global_arena->RawNew<ContinuationValue>(
heap.AllocateValue(global_arena->RawNew<ContinuationValue>(
std::vector<Ptr<Frame>>({continuation_frame})));
// Store the continuation's address in the frame.
continuation_frame->continuation = continuation_address;
@@ -1081,7 +1007,7 @@ Transition StepStmt() {
cast<ContinuationValue>(*act->Results()[0]).Stack();
for (auto frame_iter = continuation_vector.rbegin();
frame_iter != continuation_vector.rend(); ++frame_iter) {
state->stack.Push(*frame_iter);
stack.Push(*frame_iter);
}
return ManualTransition{};
}
@@ -1091,25 +1017,28 @@ Transition StepStmt() {
frame->todo.Pop();
std::vector<Ptr<Frame>> paused;
do {
paused.push_back(state->stack.Pop());
paused.push_back(stack.Pop());
} while (paused.back()->continuation == std::nullopt);
// Update the continuation with the paused stack.
state->heap.Write(*paused.back()->continuation,
global_arena->RawNew<ContinuationValue>(paused),
stmt->SourceLoc());
heap.Write(*paused.back()->continuation,
global_arena->RawNew<ContinuationValue>(paused),
stmt->SourceLoc());
return ManualTransition{};
}
}
// Visitor which implements the behavior associated with each transition type.
struct DoTransition {
class Interpreter::DoTransition {
public:
// Does not take ownership of interpreter.
DoTransition(Interpreter* interpreter) : interpreter(interpreter) {}
void operator()(const Done& done) {
Ptr<Frame> frame = state->stack.Top();
Ptr<Frame> frame = interpreter->stack.Top();
if (frame->todo.Top()->Tag() != Action::Kind::StatementAction) {
CHECK(done.result != nullptr);
frame->todo.Pop();
if (frame->todo.IsEmpty()) {
state->program_value = done.result;
interpreter->program_value = done.result;
} else {
frame->todo.Top()->AddResult(done.result);
}
@@ -1120,26 +1049,26 @@ struct DoTransition {
}
void operator()(const Spawn& spawn) {
Ptr<Frame> frame = state->stack.Top();
Ptr<Frame> frame = interpreter->stack.Top();
frame->todo.Top()->IncrementPos();
frame->todo.Push(spawn.child);
}
void operator()(const Delegate& delegate) {
Ptr<Frame> frame = state->stack.Top();
Ptr<Frame> frame = interpreter->stack.Top();
frame->todo.Pop();
frame->todo.Push(delegate.delegate);
}
void operator()(const RunAgain&) {
state->stack.Top()->todo.Top()->IncrementPos();
interpreter->stack.Top()->todo.Top()->IncrementPos();
}
void operator()(const UnwindTo& unwind_to) {
Ptr<Frame> frame = state->stack.Top();
Ptr<Frame> frame = interpreter->stack.Top();
while (frame->todo.Top() != unwind_to.new_top) {
if (IsBlockAct(frame->todo.Top())) {
DeallocateScope(frame->scopes.Top());
interpreter->DeallocateScope(frame->scopes.Top());
frame->scopes.Pop();
}
frame->todo.Pop();
@@ -1147,23 +1076,23 @@ struct DoTransition {
}
void operator()(const UnwindFunctionCall& unwind) {
DeallocateLocals(state->stack.Top());
state->stack.Pop();
if (state->stack.Top()->todo.IsEmpty()) {
state->program_value = unwind.return_val;
interpreter->DeallocateLocals(interpreter->stack.Top());
interpreter->stack.Pop();
if (interpreter->stack.Top()->todo.IsEmpty()) {
interpreter->program_value = unwind.return_val;
} else {
state->stack.Top()->todo.Top()->AddResult(unwind.return_val);
interpreter->stack.Top()->todo.Top()->AddResult(unwind.return_val);
}
}
void operator()(const CallFunction& call) {
state->stack.Top()->todo.Pop();
interpreter->stack.Top()->todo.Pop();
std::optional<Env> matches =
PatternMatch(call.function->Param(), call.args, call.loc);
interpreter->PatternMatch(call.function->Param(), call.args, call.loc);
CHECK(matches.has_value())
<< "internal error in call_function, pattern match failed";
// Create the new frame and push it on the stack
Env values = globals;
Env values = interpreter->globals;
std::list<std::string> params;
for (const auto& [name, value] : *matches) {
values.Set(name, value);
@@ -1174,15 +1103,18 @@ struct DoTransition {
auto todo = Stack<Ptr<Action>>(
global_arena->New<StatementAction>(*call.function->Body()));
auto frame = global_arena->New<Frame>(call.function->Name(), scopes, todo);
state->stack.Push(frame);
interpreter->stack.Push(frame);
}
void operator()(const ManualTransition&) {}
private:
Ptr<Interpreter> interpreter;
};
// State transition.
void Step() {
Ptr<Frame> frame = state->stack.Top();
void Interpreter::Step() {
Ptr<Frame> frame = stack.Top();
if (frame->todo.IsEmpty()) {
FATAL_RUNTIME_ERROR_NO_LINE()
<< "fell off end of function " << frame->name << " without `return`";
@@ -1191,23 +1123,27 @@ void Step() {
Ptr<Action> act = frame->todo.Top();
switch (act->Tag()) {
case Action::Kind::LValAction:
std::visit(DoTransition(), StepLvalue());
std::visit(DoTransition(this), StepLvalue());
break;
case Action::Kind::ExpressionAction:
std::visit(DoTransition(), StepExp());
std::visit(DoTransition(this), StepExp());
break;
case Action::Kind::PatternAction:
std::visit(DoTransition(), StepPattern());
std::visit(DoTransition(this), StepPattern());
break;
case Action::Kind::StatementAction:
std::visit(DoTransition(), StepStmt());
std::visit(DoTransition(this), StepStmt());
break;
} // switch
}
// Interpret the whole porogram.
auto InterpProgram(const std::list<Ptr<const Declaration>>& fs) -> int {
state = global_arena->RawNew<State>(); // Runtime state.
auto Interpreter::InterpProgram(const std::list<Ptr<const Declaration>>& fs)
-> int {
// Check that the interpreter is in a clean state.
CHECK(globals.IsEmpty());
CHECK(stack.IsEmpty());
CHECK(program_value == std::nullopt);
if (tracing_output) {
llvm::outs() << "********** initializing globals **********\n";
}
@@ -1221,55 +1157,54 @@ auto InterpProgram(const std::list<Ptr<const Declaration>>& fs) -> int {
auto todo =
Stack<Ptr<Action>>(global_arena->New<ExpressionAction>(call_main));
auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(globals));
state->stack =
Stack<Ptr<Frame>>(global_arena->New<Frame>("top", scopes, todo));
stack = Stack<Ptr<Frame>>(global_arena->New<Frame>("top", scopes, todo));
if (tracing_output) {
llvm::outs() << "********** calling main function **********\n";
PrintState(llvm::outs());
}
while (state->stack.Count() > 1 || !state->stack.Top()->todo.IsEmpty()) {
while (stack.Count() > 1 || !stack.Top()->todo.IsEmpty()) {
Step();
if (tracing_output) {
PrintState(llvm::outs());
}
}
return cast<IntValue>(**state->program_value).Val();
return cast<IntValue>(**program_value).Val();
}
// Interpret an expression at compile-time.
auto InterpExp(Env values, Ptr<const Expression> e) -> const Value* {
CHECK(state->program_value == std::nullopt);
auto Interpreter::InterpExp(Env values, Ptr<const Expression> e)
-> const Value* {
CHECK(program_value == std::nullopt);
auto program_value_guard =
llvm::make_scope_exit([] { state->program_value = std::nullopt; });
llvm::make_scope_exit([&] { program_value = std::nullopt; });
auto todo = Stack<Ptr<Action>>(global_arena->New<ExpressionAction>(e));
auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(values));
state->stack =
stack =
Stack<Ptr<Frame>>(global_arena->New<Frame>("InterpExp", scopes, todo));
while (state->stack.Count() > 1 || !state->stack.Top()->todo.IsEmpty()) {
while (stack.Count() > 1 || !stack.Top()->todo.IsEmpty()) {
Step();
}
CHECK(state->program_value != std::nullopt);
return *state->program_value;
CHECK(program_value != std::nullopt);
return *program_value;
}
// Interpret a pattern at compile-time.
auto InterpPattern(Env values, Ptr<const Pattern> p) -> const Value* {
CHECK(state->program_value == std::nullopt);
auto Interpreter::InterpPattern(Env values, Ptr<const Pattern> p)
-> const Value* {
CHECK(program_value == std::nullopt);
auto program_value_guard =
llvm::make_scope_exit([] { state->program_value = std::nullopt; });
llvm::make_scope_exit([&] { program_value = std::nullopt; });
auto todo = Stack<Ptr<Action>>(global_arena->New<PatternAction>(p));
auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(values));
state->stack = Stack<Ptr<Frame>>(
stack = Stack<Ptr<Frame>>(
global_arena->New<Frame>("InterpPattern", scopes, todo));
while (state->stack.Count() > 1 || !state->stack.Top()->todo.IsEmpty()) {
while (stack.Count() > 1 || !stack.Top()->todo.IsEmpty()) {
Step();
}
CHECK(state->program_value != std::nullopt);
return *state->program_value;
CHECK(program_value != std::nullopt);
return *program_value;
}
} // namespace Carbon
+116 -18
View File
@@ -23,29 +23,127 @@ namespace Carbon {
using Env = Dictionary<std::string, Address>;
struct State {
class Interpreter {
public:
// Interpret the whole program.
auto InterpProgram(const std::list<Ptr<const Declaration>>& fs) -> int;
// Interpret an expression at compile-time.
auto InterpExp(Env values, Ptr<const Expression> e) -> const Value*;
// Interpret a pattern at compile-time.
auto InterpPattern(Env values, Ptr<const Pattern> p) -> const Value*;
// Attempts to match `v` against the pattern `p`. If matching succeeds,
// returns the bindings of pattern variables to their matched values.
auto PatternMatch(const Value* p, const Value* v, SourceLocation loc)
-> std::optional<Env>;
// Support TypeChecker allocating values on the heap.
auto AllocateValue(const Value* v) -> Address {
return heap.AllocateValue(v);
}
void InitEnv(const Declaration& d, Env* env);
void PrintEnv(Env values, llvm::raw_ostream& out);
private:
// State transition functions
//
// The `Step*` family of functions implement state transitions in the
// interpreter by executing a step of the Action at the top of the todo stack,
// and then returning a Transition that specifies how `state.stack` should be
// updated. `Transition` is a variant of several "transition types"
// representing the different kinds of state transition.
// Transition type which indicates that the current Action is now done.
struct Done {
// The value computed by the Action. Should always be null for Statement
// Actions, and never null for any other kind of Action.
const Value* result = nullptr;
};
// Transition type which spawns a new Action on the todo stack above the
// current Action, and increments the current Action's position counter.
struct Spawn {
Ptr<Action> child;
};
// Transition type which spawns a new Action that replaces the current action
// on the todo stack.
struct Delegate {
Ptr<Action> delegate;
};
// Transition type which keeps the current Action at the top of the stack,
// and increments its position counter.
struct RunAgain {};
// Transition type which unwinds the `todo` and `scopes` stacks until it
// reaches a specified Action lower in the stack.
struct UnwindTo {
const Ptr<Action> new_top;
};
// Transition type which unwinds the entire current stack frame, and returns
// a specified value to the caller.
struct UnwindFunctionCall {
const Value* return_val;
};
// Transition type which removes the current action from the top of the todo
// stack, then creates a new stack frame which calls the specified function
// with the specified arguments.
struct CallFunction {
const FunctionValue* function;
const Value* args;
SourceLocation loc;
};
// Transition type which does nothing.
//
// TODO(geoffromer): This is a temporary placeholder during refactoring. All
// uses of this type should be replaced with meaningful transitions.
struct ManualTransition {};
using Transition =
std::variant<Done, Spawn, Delegate, RunAgain, UnwindTo,
UnwindFunctionCall, CallFunction, ManualTransition>;
// Visitor which implements the behavior associated with each transition type.
class DoTransition;
void Step();
// State transitions for expressions.
auto StepExp() -> Transition;
// State transitions for lvalues.
auto StepLvalue() -> Transition;
// State transitions for patterns.
auto StepPattern() -> Transition;
// State transition for statements.
auto StepStmt() -> Transition;
void InitGlobals(const std::list<Ptr<const Declaration>>& fs);
auto CurrentEnv() -> Env;
auto GetFromEnv(SourceLocation loc, const std::string& name) -> Address;
void DeallocateScope(Ptr<Scope> scope);
void DeallocateLocals(Ptr<Frame> frame);
void PatternAssignment(const Value* pat, const Value* val,
SourceLocation loc);
void PrintState(llvm::raw_ostream& out);
// Globally-defined entities, such as functions, structs, or choices.
Env globals;
Stack<Ptr<Frame>> stack;
Heap heap;
std::optional<const Value*> program_value;
};
extern State* state;
void InitEnv(const Declaration& d, Env* env);
void PrintStack(const Stack<Frame*>& ls, llvm::raw_ostream& out);
void PrintEnv(Env values, llvm::raw_ostream& out);
/***** Interpreters *****/
// Attempts to match `v` against the pattern `p`. If matching succeeds, returns
// the bindings of pattern variables to their matched values.
auto PatternMatch(const Value* p, const Value* v, SourceLocation loc)
-> std::optional<Env>;
auto InterpProgram(const std::list<Ptr<const Declaration>>& fs) -> int;
auto InterpExp(Env values, Ptr<const Expression> e) -> const Value*;
auto InterpPattern(Env values, Ptr<const Pattern> p) -> const Value*;
} // namespace Carbon
#endif // EXECUTABLE_SEMANTICS_INTERPRETER_INTERPRETER_H_
@@ -2,7 +2,7 @@
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#include "executable_semantics/interpreter/typecheck.h"
#include "executable_semantics/interpreter/type_checker.h"
#include <algorithm>
#include <iterator>
@@ -253,26 +253,13 @@ static auto Substitute(TypeEnv dict, const Value* type) -> const Value* {
}
}
// The TypeCheckExp function performs semantic analysis on an expression.
// It returns a new version of the expression, its type, and an
// updated environment which are bundled into a TCResult object.
// The purpose of the updated environment is
// to bring pattern variables into scope, for example, in a match case.
// The new version of the expression may include more information,
// for example, the type arguments deduced for the type parameters of a
// generic.
//
// e is the expression to be analyzed.
// types maps variable names to the type of their run-time value.
// values maps variable names to their compile-time values. It is not
// directly used in this function but is passed to InterExp.
auto TypeCheckExp(Ptr<const Expression> e, TypeEnv types, Env values)
-> TCExpression {
auto TypeChecker::TypeCheckExp(Ptr<const Expression> e, TypeEnv types,
Env values) -> TCExpression {
if (tracing_output) {
llvm::outs() << "checking expression " << *e << "\ntypes: ";
PrintTypeEnv(types, llvm::outs());
llvm::outs() << "\nvalues: ";
PrintEnv(values, llvm::outs());
interpreter.PrintEnv(values, llvm::outs());
llvm::outs() << "\n";
}
switch (e->Tag()) {
@@ -282,7 +269,9 @@ auto TypeCheckExp(Ptr<const Expression> e, TypeEnv types, Env values)
auto t = res.type;
switch (t->Tag()) {
case Value::Kind::TupleValue: {
auto i = cast<IntValue>(*InterpExp(values, index.Offset())).Val();
auto i =
cast<IntValue>(*interpreter.InterpExp(values, index.Offset()))
.Val();
std::string f = std::to_string(i);
const Value* field_t = cast<TupleValue>(*t).FindField(f);
if (field_t == nullptr) {
@@ -505,8 +494,8 @@ auto TypeCheckExp(Ptr<const Expression> e, TypeEnv types, Env values)
}
case Expression::Kind::FunctionTypeLiteral: {
const auto& fn = cast<FunctionTypeLiteral>(*e);
auto pt = InterpExp(values, fn.Parameter());
auto rt = InterpExp(values, fn.ReturnType());
auto pt = interpreter.InterpExp(values, fn.Parameter());
auto rt = interpreter.InterpExp(values, fn.ReturnType());
auto new_e = global_arena->New<FunctionTypeLiteral>(
e->SourceLoc(), ReifyType(pt, e->SourceLoc()),
ReifyType(rt, e->SourceLoc()),
@@ -532,8 +521,9 @@ auto TypeCheckExp(Ptr<const Expression> e, TypeEnv types, Env values)
// Equivalent to TypeCheckExp, but operates on Patterns instead of Expressions.
// `expected` is the type that this pattern is expected to have, if the
// surrounding context gives us that information. Otherwise, it is null.
auto TypeCheckPattern(Ptr<const Pattern> p, TypeEnv types, Env values,
const Value* expected) -> TCPattern {
auto TypeChecker::TypeCheckPattern(Ptr<const Pattern> p, TypeEnv types,
Env values, const Value* expected)
-> TCPattern {
if (tracing_output) {
llvm::outs() << "checking pattern " << *p;
if (expected) {
@@ -542,7 +532,7 @@ auto TypeCheckPattern(Ptr<const Pattern> p, TypeEnv types, Env values,
llvm::outs() << "\ntypes: ";
PrintTypeEnv(types, llvm::outs());
llvm::outs() << "\nvalues: ";
PrintEnv(values, llvm::outs());
interpreter.PrintEnv(values, llvm::outs());
llvm::outs() << "\n";
}
switch (p->Tag()) {
@@ -555,10 +545,11 @@ auto TypeCheckPattern(Ptr<const Pattern> p, TypeEnv types, Env values,
const auto& binding = cast<BindingPattern>(*p);
TCPattern binding_type_result =
TypeCheckPattern(binding.Type(), types, values, nullptr);
const Value* type = InterpPattern(values, binding_type_result.pattern);
const Value* type =
interpreter.InterpPattern(values, binding_type_result.pattern);
if (expected != nullptr) {
std::optional<Env> values =
PatternMatch(type, expected, binding.Type()->SourceLoc());
std::optional<Env> values = interpreter.PatternMatch(
type, expected, binding.Type()->SourceLoc());
if (values == std::nullopt) {
FATAL_COMPILATION_ERROR(binding.Type()->SourceLoc())
<< "Type pattern '" << *type << "' does not match actual type '"
@@ -617,7 +608,8 @@ auto TypeCheckPattern(Ptr<const Pattern> p, TypeEnv types, Env values,
}
case Pattern::Kind::AlternativePattern: {
const auto& alternative = cast<AlternativePattern>(*p);
const Value* choice_type = InterpExp(values, alternative.ChoiceType());
const Value* choice_type =
interpreter.InterpExp(values, alternative.ChoiceType());
if (choice_type->Tag() != Value::Kind::ChoiceType) {
FATAL_COMPILATION_ERROR(alternative.SourceLoc())
<< "alternative pattern does not name a choice type.";
@@ -656,9 +648,10 @@ auto TypeCheckPattern(Ptr<const Pattern> p, TypeEnv types, Env values,
}
}
static auto TypecheckCase(const Value* expected, Ptr<const Pattern> pat,
Ptr<const Statement> body, TypeEnv types, Env values,
const Value*& ret_type, bool is_omitted_ret_type)
auto TypeChecker::TypeCheckCase(const Value* expected, Ptr<const Pattern> pat,
Ptr<const Statement> body, TypeEnv types,
Env values, const Value*& ret_type,
bool is_omitted_ret_type)
-> std::pair<Ptr<const Pattern>, Ptr<const Statement>> {
auto pat_res = TypeCheckPattern(pat, types, values, expected);
auto res =
@@ -666,16 +659,9 @@ static auto TypecheckCase(const Value* expected, Ptr<const Pattern> pat,
return std::make_pair(pat, res.stmt);
}
// The TypeCheckStmt function performs semantic analysis on a statement.
// It returns a new version of the statement and a new type environment.
//
// The ret_type parameter is used for analyzing return statements.
// It is the declared return type of the enclosing function definition.
// If the return type is "auto", then the return type is inferred from
// the first return statement.
auto TypeCheckStmt(Ptr<const Statement> s, TypeEnv types, Env values,
const Value*& ret_type, bool is_omitted_ret_type)
-> TCStatement {
auto TypeChecker::TypeCheckStmt(Ptr<const Statement> s, TypeEnv types,
Env values, const Value*& ret_type,
bool is_omitted_ret_type) -> TCStatement {
switch (s->Tag()) {
case Statement::Kind::Match: {
const auto& match = cast<Match>(*s);
@@ -684,7 +670,7 @@ auto TypeCheckStmt(Ptr<const Statement> s, TypeEnv types, Env values,
auto new_clauses = global_arena->RawNew<
std::list<std::pair<Ptr<const Pattern>, Ptr<const Statement>>>>();
for (auto& clause : *match.Clauses()) {
new_clauses->push_back(TypecheckCase(res_type, clause.first,
new_clauses->push_back(TypeCheckCase(res_type, clause.first,
clause.second, types, values,
ret_type, is_omitted_ret_type));
}
@@ -903,19 +889,19 @@ static auto CheckOrEnsureReturn(std::optional<Ptr<const Statement>> opt_stmt,
// a function.
// TODO: Add checking to function definitions to ensure that
// all deduced type parameters will be deduced.
static auto TypeCheckFunDef(const FunctionDefinition* f, TypeEnv types,
Env values) -> Ptr<const FunctionDefinition> {
auto TypeChecker::TypeCheckFunDef(const FunctionDefinition* f, TypeEnv types,
Env values) -> Ptr<const FunctionDefinition> {
// Bring the deduced parameters into scope
for (const auto& deduced : f->deduced_parameters) {
// auto t = InterpExp(values, deduced.type);
// auto t = interpreter.InterpExp(values, deduced.type);
types.Set(deduced.name, global_arena->RawNew<VariableType>(deduced.name));
Address a = state->heap.AllocateValue(*types.Get(deduced.name));
Address a = interpreter.AllocateValue(*types.Get(deduced.name));
values.Set(deduced.name, a);
}
// Type check the parameter pattern
auto param_res = TypeCheckPattern(f->param_pattern, types, values, nullptr);
// Evaluate the return type expression
auto return_type = InterpPattern(values, f->return_type);
auto return_type = interpreter.InterpPattern(values, f->return_type);
if (f->name == "main") {
ExpectType(f->source_location, "return type of `main`",
global_arena->RawNew<IntType>(), return_type);
@@ -936,30 +922,31 @@ static auto TypeCheckFunDef(const FunctionDefinition* f, TypeEnv types,
/*is_omitted_return_type=*/false, body);
}
static auto TypeOfFunDef(TypeEnv types, Env values,
const FunctionDefinition* fun_def) -> const Value* {
auto TypeChecker::TypeOfFunDef(TypeEnv types, Env values,
const FunctionDefinition* fun_def)
-> const Value* {
// Bring the deduced parameters into scope
for (const auto& deduced : fun_def->deduced_parameters) {
// auto t = InterpExp(values, deduced.type);
// auto t = interpreter.InterpExp(values, deduced.type);
types.Set(deduced.name, global_arena->RawNew<VariableType>(deduced.name));
Address a = state->heap.AllocateValue(*types.Get(deduced.name));
Address a = interpreter.AllocateValue(*types.Get(deduced.name));
values.Set(deduced.name, a);
}
// Type check the parameter pattern
auto param_res =
TypeCheckPattern(fun_def->param_pattern, types, values, nullptr);
// Evaluate the return type expression
auto ret = InterpPattern(values, fun_def->return_type);
auto ret = interpreter.InterpPattern(values, fun_def->return_type);
if (ret->Tag() == Value::Kind::AutoType) {
auto f = TypeCheckFunDef(fun_def, types, values);
ret = InterpPattern(values, f->return_type);
ret = interpreter.InterpPattern(values, f->return_type);
}
return global_arena->RawNew<FunctionType>(fun_def->deduced_parameters,
param_res.type, ret);
}
static auto TypeOfClassDef(const ClassDefinition* sd, TypeEnv /*types*/,
Env ct_top) -> const Value* {
auto TypeChecker::TypeOfClassDef(const ClassDefinition* sd, TypeEnv /*types*/,
Env ct_top) -> const Value* {
VarValues fields;
VarValues methods;
for (Ptr<const Member> m : sd->members) {
@@ -976,7 +963,7 @@ static auto TypeOfClassDef(const ClassDefinition* sd, TypeEnv /*types*/,
FATAL_COMPILATION_ERROR(binding->SourceLoc())
<< "Struct members must have explicit types";
}
auto type = InterpExp(ct_top, binding_type->Expression());
auto type = interpreter.InterpExp(ct_top, binding_type->Expression());
fields.push_back(std::make_pair(*binding->Name(), type));
break;
}
@@ -1006,8 +993,9 @@ static auto GetName(const Declaration& d) -> const std::string& {
}
}
auto MakeTypeChecked(const Ptr<const Declaration> d, const TypeEnv& types,
const Env& values) -> Ptr<const Declaration> {
auto TypeChecker::MakeTypeChecked(const Ptr<const Declaration> d,
const TypeEnv& types, const Env& values)
-> Ptr<const Declaration> {
switch (d->Tag()) {
case Declaration::Kind::FunctionDeclaration:
return global_arena->New<FunctionDeclaration>(TypeCheckFunDef(
@@ -1048,7 +1036,7 @@ auto MakeTypeChecked(const Ptr<const Declaration> d, const TypeEnv& types,
<< "Type of a top-level variable must be an expression.";
}
const Value* declared_type =
InterpExp(values, binding_type->Expression());
interpreter.InterpExp(values, binding_type->Expression());
ExpectType(var.SourceLoc(), "initializer of variable", declared_type,
type_checked_initializer.type);
return d;
@@ -1056,21 +1044,21 @@ auto MakeTypeChecked(const Ptr<const Declaration> d, const TypeEnv& types,
}
}
static void TopLevel(const Declaration& d, TypeCheckContext* tops) {
void TypeChecker::TopLevel(const Declaration& d, TypeCheckContext* tops) {
switch (d.Tag()) {
case Declaration::Kind::FunctionDeclaration: {
const FunctionDefinition& func_def =
cast<FunctionDeclaration>(d).Definition();
auto t = TypeOfFunDef(tops->types, tops->values, &func_def);
tops->types.Set(func_def.name, t);
InitEnv(d, &tops->values);
interpreter.InitEnv(d, &tops->values);
break;
}
case Declaration::Kind::ClassDeclaration: {
const ClassDefinition& class_def = cast<ClassDeclaration>(d).Definition();
auto st = TypeOfClassDef(&class_def, tops->types, tops->values);
Address a = state->heap.AllocateValue(st);
Address a = interpreter.AllocateValue(st);
tops->values.Set(class_def.name, a); // Is this obsolete?
std::vector<TupleElement> field_types;
for (const auto& [field_name, field_value] :
@@ -1088,12 +1076,12 @@ static void TopLevel(const Declaration& d, TypeCheckContext* tops) {
const auto& choice = cast<ChoiceDeclaration>(d);
VarValues alts;
for (const auto& [name, signature] : choice.Alternatives()) {
auto t = InterpExp(tops->values, signature);
auto t = interpreter.InterpExp(tops->values, signature);
alts.push_back(std::make_pair(name, t));
}
auto ct =
global_arena->RawNew<ChoiceType>(choice.Name(), std::move(alts));
Address a = state->heap.AllocateValue(ct);
Address a = interpreter.AllocateValue(ct);
tops->values.Set(choice.Name(), a); // Is this obsolete?
tops->types.Set(choice.Name(), ct);
break;
@@ -1105,14 +1093,15 @@ static void TopLevel(const Declaration& d, TypeCheckContext* tops) {
// compile-time symbol table.
Ptr<const Expression> type =
cast<ExpressionPattern>(*var.Binding()->Type()).Expression();
const Value* declared_type = InterpExp(tops->values, type);
const Value* declared_type = interpreter.InterpExp(tops->values, type);
tops->types.Set(*var.Binding()->Name(), declared_type);
break;
}
}
}
auto TopLevel(const std::list<Ptr<const Declaration>>& fs) -> TypeCheckContext {
auto TypeChecker::TopLevel(const std::list<Ptr<const Declaration>>& fs)
-> TypeCheckContext {
TypeCheckContext tops;
bool found_main = false;
@@ -0,0 +1,108 @@
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#ifndef EXECUTABLE_SEMANTICS_INTERPRETER_TYPE_CHECKER_H_
#define EXECUTABLE_SEMANTICS_INTERPRETER_TYPE_CHECKER_H_
#include <set>
#include "common/ostream.h"
#include "executable_semantics/ast/expression.h"
#include "executable_semantics/ast/statement.h"
#include "executable_semantics/common/ptr.h"
#include "executable_semantics/interpreter/dictionary.h"
#include "executable_semantics/interpreter/interpreter.h"
namespace Carbon {
using TypeEnv = Dictionary<std::string, const Value*>;
class TypeChecker {
public:
struct TypeCheckContext {
// Symbol table mapping names of runtime entities to their type.
TypeEnv types;
// Symbol table mapping names of compile time entities to their value.
Env values;
};
auto MakeTypeChecked(const Ptr<const Declaration> d, const TypeEnv& types,
const Env& values) -> Ptr<const Declaration>;
auto TopLevel(const std::list<Ptr<const Declaration>>& fs)
-> TypeCheckContext;
private:
struct TCExpression {
TCExpression(Ptr<const Expression> e, const Value* t, TypeEnv types)
: exp(e), type(t), types(types) {}
Ptr<const Expression> exp;
const Value* type;
TypeEnv types;
};
struct TCPattern {
Ptr<const Pattern> pattern;
const Value* type;
TypeEnv types;
};
struct TCStatement {
TCStatement(Ptr<const Statement> s, TypeEnv types)
: stmt(s), types(types) {}
Ptr<const Statement> stmt;
TypeEnv types;
};
// TypeCheckExp performs semantic analysis on an expression. It returns a new
// version of the expression, its type, and an updated environment which are
// bundled into a TCResult object. The purpose of the updated environment is
// to bring pattern variables into scope, for example, in a match case. The
// new version of the expression may include more information, for example,
// the type arguments deduced for the type parameters of a generic.
//
// e is the expression to be analyzed.
// types maps variable names to the type of their run-time value.
// values maps variable names to their compile-time values. It is not
// directly used in this function but is passed to InterExp.
auto TypeCheckExp(Ptr<const Expression> e, TypeEnv types, Env values)
-> TCExpression;
auto TypeCheckPattern(Ptr<const Pattern> p, TypeEnv types, Env values,
const Value* expected) -> TCPattern;
// TypeCheckStmt performs semantic analysis on a statement. It returns a new
// version of the statement and a new type environment.
//
// The ret_type parameter is used for analyzing return statements. It is the
// declared return type of the enclosing function definition. If the return
// type is "auto", then the return type is inferred from the first return
// statement.
auto TypeCheckStmt(Ptr<const Statement> s, TypeEnv types, Env values,
const Value*& ret_type, bool is_omitted_ret_type)
-> TCStatement;
auto TypeCheckFunDef(const FunctionDefinition* f, TypeEnv types, Env values)
-> Ptr<const FunctionDefinition>;
auto TypeCheckCase(const Value* expected, Ptr<const Pattern> pat,
Ptr<const Statement> body, TypeEnv types, Env values,
const Value*& ret_type, bool is_omitted_ret_type)
-> std::pair<Ptr<const Pattern>, Ptr<const Statement>>;
auto TypeOfFunDef(TypeEnv types, Env values,
const FunctionDefinition* fun_def) -> const Value*;
auto TypeOfClassDef(const ClassDefinition* sd, TypeEnv /*types*/, Env ct_top)
-> const Value*;
void TopLevel(const Declaration& d, TypeCheckContext* tops);
Interpreter interpreter;
};
} // namespace Carbon
#endif // EXECUTABLE_SEMANTICS_INTERPRETER_TYPE_CHECKER_H_
@@ -1,65 +0,0 @@
// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#ifndef EXECUTABLE_SEMANTICS_INTERPRETER_TYPECHECK_H_
#define EXECUTABLE_SEMANTICS_INTERPRETER_TYPECHECK_H_
#include <set>
#include "common/ostream.h"
#include "executable_semantics/ast/expression.h"
#include "executable_semantics/ast/statement.h"
#include "executable_semantics/common/ptr.h"
#include "executable_semantics/interpreter/dictionary.h"
#include "executable_semantics/interpreter/interpreter.h"
namespace Carbon {
using TypeEnv = Dictionary<std::string, const Value*>;
struct TCExpression {
TCExpression(Ptr<const Expression> e, const Value* t, TypeEnv types)
: exp(e), type(t), types(types) {}
Ptr<const Expression> exp;
const Value* type;
TypeEnv types;
};
struct TCPattern {
Ptr<const Pattern> pattern;
const Value* type;
TypeEnv types;
};
struct TCStatement {
TCStatement(Ptr<const Statement> s, TypeEnv types) : stmt(s), types(types) {}
Ptr<const Statement> stmt;
TypeEnv types;
};
struct TypeCheckContext {
// Symbol table mapping names of runtime entities to their type.
TypeEnv types;
// Symbol table mapping names of compile time entities to their value.
Env values;
};
auto TypeCheckExp(Ptr<const Expression> e, TypeEnv types, Env values)
-> TCExpression;
auto TypeCheckPattern(Ptr<const Pattern> p, TypeEnv types, Env values,
const Value* expected) -> TCPattern;
auto TypeCheckStmt(Ptr<const Statement> s, TypeEnv types, Env values,
const Value*& ret_type, bool is_omitted_ret_type)
-> TCStatement;
auto MakeTypeChecked(const Ptr<const Declaration> d, const TypeEnv& types,
const Env& values) -> Ptr<const Declaration>;
auto TopLevel(const std::list<Ptr<const Declaration>>& fs) -> TypeCheckContext;
} // namespace Carbon
#endif // EXECUTABLE_SEMANTICS_INTERPRETER_TYPECHECK_H_