Require that InvalidParse nodes must have an error (#4482)

Unifies some boilerplate AddLeafNode calls for InvalidParse, and checks
has_error in AddNode.
This commit is contained in:
Jon Ross-Perkins
2024-11-05 00:40:08 +00:00
committed by GitHub
parent 26e58b4587
commit 2841e9a67e
10 changed files with 31 additions and 34 deletions
+1 -2
View File
@@ -23,8 +23,7 @@ static auto HandleParenCondition(Context& context, NodeKind start_kind,
// For an open curly, assume the condition was completely omitted.
// Expression parsing would treat the { as a struct, but instead assume it's
// a code block and just emit an invalid parse.
context.AddLeafNode(NodeKind::InvalidParse, *context.position(),
/*has_error=*/true);
context.AddInvalidParse(*context.position());
} else {
context.PushState(State::Expr);
}