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Require that InvalidParse nodes must have an error (#4482)
Unifies some boilerplate AddLeafNode calls for InvalidParse, and checks has_error in AddNode.
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@@ -38,8 +38,7 @@ auto HandleImplAfterIntroducer(Context& context) -> void {
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// If we aren't producing a node from the PatternListAsImplicit state,
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// we still need to create a node to be the child of the `ImplForall`
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// token created in the `ImplAfterForall` state.
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context.AddLeafNode(NodeKind::InvalidParse, *context.position(),
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/*has_error=*/true);
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context.AddInvalidParse(*context.position());
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}
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} else {
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// One of:
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